Robot Project-Challenge 2: Hit the Bull’s Eye! • 1999-2002 Shanghai School District; Santa Fe, USA

[youtube=http://www.youtube.com/watch?v=NSTr5x3EMUk]

Teach Roamer to Hit the Bull’s Eye!

Kimiko and Sage, age six, learn about DISTANCE and DIRECTION by playing robot darts.

After each attempt they mark their Roamer robot’s place and correct their program (or their aim). On the 3rd try their robot puts a mark in the bull’s eye!

Solution: CM CM ^8 steps GO!

Key: CM = Clear Memory; ^ = Forward; 8 = Number of Roamer Steps; Go = Execute!


Math Skills & Concepts in Challenge 1.2: Estimation (distance, direction); Units (Roamer-steps); Number Sense (magnitude, sequence); and more….

Problem-Solving Skills & Concepts: Active Learning (children are problem-solvers, teacher is coach); Scientific Method (write guess; test & learn from results); Building-Block Method (build upon concepts learned in Challenge 1.1); and more….

Programming Skills & Concepts: Commands (actions & symbols); Syntax Lesson 1 (Word Order)



Math & Science Olympics!

• Let’s Get Our Kids in the Game!

Robot Project-Challenge 3: Round the World • 1999-2002 Shanghai School District; Santa Fe, USA

[youtube=http://www.youtube.com/watch?v=JzgPeSlJ3h4]

Teach Roamer to Knock Over the Pegs!

Vivi, Lilly, and Meredith, ages six, six, and seven, learn about CIRCLES and DEGREES by trial and error. After a 1st guess of 5° they arrive, on their 5th trial, at 360° (by chance!) and solve the problem: Teach Roamer™ to Knock Over the Circle of Pegs!

Solution: CM CM –>360° GO!


Math Skills & Concepts in Challenge 1.3: Geometry (circle); Estimation (arc); Units (degrees); Number Sense (magnitude, sequence); and more….

Problem-Solving Skills & Concepts: Active Learning (children are problem-solvers, teacher is coach); Scientific Method (write guess, test & learn from results); Simulation (put yourself in Roamer’s ‘shoes’)

Programming Skills & Concepts: Intro to “Turn” Command (action & symbol: –> = turn right);
Syntax Lesson 1 (Word Order)

Math & Science Olympics!
• Let’s Get Our Kids in the Game!

Robot Project-Challenge No. 4 • 1999-2002 Shanghai School District; Santa Fe, USA

[youtube=http://www.youtube.com/watch?v=CUKDTfax_iM]

Park Roamer in the Garage!

Jon & Dave, age six, explore RIGHT ANGLES as they take on the 4th Challenge: Teach Roamer™ to go down the maze and into the garage (without hitting the bricks!). On their 5th try, they find that 88° solves the problem.

Solution: CM CM ^6 steps –>88° ^2 steps GO!


Math Skills & Concepts in Challenge 1.4: Right Angles; Estimation (distance, arc); Units (Roamer-steps, degrees); and more….

Problem-Solving Skills & Concepts: 3-Step Problem (challenges get more complex as children progress); Active Learning (children are problem-solvers, teacher is coach); Scientific Method (write guess, test & learn from results); Building-Block Method (build upon concepts learned in early Challenges); Simulation (put yourself in Roamer’s ‘shoes’); and more….

Programming Skills & Concepts: Syntax Lessons 1 (Word Order) & 2 (Chains of Commands)

Math & Science Olympics!
• Let’s Get Our Kids in the Game!

Robot Project-Challenge 1: Knock Over the Towers

[youtube=http://www.youtube.com/watch?v=ow4EnGbbkqg]
Teach Roamer to Knock Over the Towers!
Jon & Dave, two first graders, explore DISTANCE and LIMIT (while learning Roamer’s simple PROGRAMMING SYNTAX) as they conquer the 1st Challenge of the year:
Teach Roamer™ to Knock Over All 3 Towers.
(But Stay in Bounds!)
On their 2nd trial they knock over tower No. 1 using:
CM CM ^6 steps GO!


Math Skills & Concepts in Challenge 1.1: Estimation (distance); Units (Roamer-steps); Number Sense (magnitude, sequence); and more….

Problem-Solving Skills & Concepts: Introduction to Active Problem Solving (teacher gives children learning goals, then gives them the resources, coaching, and free time they need to achieve these goals on their own); Introduction to Scientific Method (write guess; test & learn from results)

Programming Skills & Concepts: Intro to Commands (actions & symbols: CM = Clear Memory; CM CM = Start Over; ^ = forward; GO = Do it!); Syntax Lesson 1 (Word Order: Start Over -> Action -> HowFar/Much/Many? -> Do It!)

Math & Science Olympics!

• Let’s Get Our Kids in the Game!